- Divinity : Frigg
- Letter : P (Pronounces : "Pair-dth")
- Symbol : Dice cup
- Element : Water
- Tree : Aspen ( Populus tremula ), European Beech (Fagus sylvatica)
- Plant : Monkshood ( Aconitum napellus )
- Stone : Onyx et amethyst
- Color : Dark blue
- Animal : Corneille (supposed bird to announce the fate)
Perthro or Peorth, the fourteenth rune is often represented by the dice cup used to draw lots.
Perthro symbolizes the interaction between the free will and the outside constraints. Beyond the limitations of rules of the game, every player is free to play as he wants, according to his skills, his will and the interaction with the other players.
Perthro is also the rune of the memory, the resolution of the problems and the esoteric knowledge. This rune gives to people the access to the nature's secrets and about the world. It allows to distinguish the precious things, the insignificant things. Peorth reveals the Fate, the possible and what can happen. We have the choice to face our fate by getting the best party of the cards which were offered to us or to skip our turn.
Divinatory value : windfall, chance , hidden knowledge. A guide acting in our life.
Spiritual value : An outside help is going to help you. You will have to recognize it to take the right direction at the crucial moment of your development. The wise person or the good advice are often difficult to identify immediately.
Physiological value : Vitality, fortification of the eyes.
Wisdom guidance : " Learn to know yourself. It is only by the knowledge of yourself that you will can progress and carry out your fate."